Detroit: Become Human is a game about robots that has literally nothing interesting to say about robots. In fact, robots are just a stand-in here — they excuse
The monochromatic 2D silhouetted art-style of PlayDead's first game, Limbo, captivated many. It set the mood for what (I thought) was a satisfying (if simplistic) retelling of Dante's
People always try to downplay the story in Metal Gear Solid games. There's always a lot of hand-waving, a lot of 'yeah, it's bananas but...' that seems superficially
What people are talking about when they declare something a Walking Simulator are the popular narrative-focused games where the player meanders through a game-world learning more about it